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Liberator Rendered Pics

 
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SHARPBLUE



Joined: 18 May 2004
Posts: 3026
Location: Swindon

PostPosted: Thu May 20, 2004 11:37 am    Post subject: Liberator Rendered Pics Reply with quote

some nice renders of the good old ship here: http://members.lycos.co.uk/aDziE/intro.html
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ORAC
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PostPosted: Thu May 20, 2004 11:41 am    Post subject: Reply with quote

Yes, I've come across this website a number of times and the pictures are fantastic...very good indeed.

Cheers SHARPBLUE.
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CACHE
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PostPosted: Thu May 20, 2004 11:47 am    Post subject: Reply with quote

Wow, what amazing pictures, I have bookmarked this website as I might be getting a new screensaver.
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Picard
The Chocolate Eater


Joined: 16 May 2004
Posts: 2457
Location: On the USS Enterprise 1701-D

PostPosted: Thu May 20, 2004 12:30 pm    Post subject: Reply with quote

Great pictures! Should have been working for Marks and Sparks and the BBC on the B7 DVDs!
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Mr-Stabby



Joined: 16 May 2004
Posts: 346

PostPosted: Thu May 20, 2004 12:57 pm    Post subject: Reply with quote

I have tried to contact the owner of this website many times, but all of the email addresses on the site don't work, they just bounce back. Shame really, i could make some really good animations with that model if i had it!
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carnell
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PostPosted: Tue May 25, 2004 7:02 pm    Post subject: Reply with quote

There are a couple of liberator renders on my site, if anyone is so inclined:
http://www.brendanwhelan.net/artwork/

I'm working on a collection of some b7 renders in my (not so) spare time, so watch this space.
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Mr-Stabby



Joined: 16 May 2004
Posts: 346

PostPosted: Tue May 25, 2004 7:26 pm    Post subject: Reply with quote

kewl, what do you make these in Carnell?
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carnell
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PostPosted: Wed May 26, 2004 6:42 pm    Post subject: Reply with quote

Mr-Stabby wrote:
kewl, what do you make these in Carnell?


3DStudio
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Mr-Stabby



Joined: 16 May 2004
Posts: 346

PostPosted: Wed May 26, 2004 7:17 pm    Post subject: Reply with quote

kewl, have u got the renders in a 3DS format i can have, so then i can make a decent animation with them
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Mr-Stabby



Joined: 16 May 2004
Posts: 346

PostPosted: Fri May 28, 2004 9:28 pm    Post subject: Reply with quote

Mr-Stabby wrote:
kewl, have u got the renders in a 3DS format i can have, so then i can make a decent animation with them


pleaasee
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Valen
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PostPosted: Wed Jun 16, 2004 10:04 am    Post subject: Reply with quote

I've just put up an animation I did with the models. I've always wanted to do a Babylon 5 style upgrade of a B7 battle scenes to see what it would look like. Here's a taste:

http://www.brendanwhelan.net/artwork/b7_ambush.mov

It needs quicktime 6 and it's 1.8MB, so only for the patient or those with broadband!
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Janov Seldon



Joined: 16 May 2004
Posts: 1687
Location: There - but I like it here

PostPosted: Wed Jun 16, 2004 10:47 pm    Post subject: Reply with quote

My first comment - WOW!

I do have two slight criticisms. Firstly that the pursuit ships turn too sharply (I think they should be banking as they turn, going off old war movies like The Battle of Britain), and the second that I doubt that all three weapon pods would fire at once. Using up too much energy in a tight squeeze!

Apart from that, it's fantastic. Must watch it again...
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Valen
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PostPosted: Thu Jun 17, 2004 1:49 pm    Post subject: Reply with quote

Janov Seldon wrote:
My first comment - WOW!

I do have two slight criticisms. Firstly that the pursuit ships turn too sharply (I think they should be banking as they turn, going off old war movies like The Battle of Britain), and the second that I doubt that all three weapon pods would fire at once. Using up too much energy in a tight squeeze!

Apart from that, it's fantastic. Must watch it again...


I agree about the turn - needs a bit more time spent to get it right.

On the neutron blasters - I've wondered about those myself. It would use more power, but by having three weapons they could improve the chances of hitting moving targets. I think they would use single shots for stationary/locked targets. Just my guess - and until I bump into Tarrant to ask him how he'd use them, I'm sticking to it! Besides, it looks really cool that way:D

Thanks for the feedback.
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